Categories
Sound

Reproduction of Sound Induced by Northern Lights

Does the aurora borealis produce sound? For some, it seems it does.

This piece is my personal reproduction of the auroral sound experience I had while working as a research assistant at the Sodankylä Geophysical Observatory in Finland. It reflects what I heard, an approximation unique to my perception; others might experience it differently.

In the winter of 2001, during peak auroral activity, five of us witnessed a vivid display of northern lights. Initially, three parallel belts of light appeared, which suddenly merged into one directly above us. At that moment, I perceived a sound unlike anything I had heard before.

The sound created its own space within my mind – devoid of reverberation or conventional spatial cues. The sound was dry. It resembled countless layered noises, each distinguishable, producing a sense of infinite depth yet feeling somehow confined, perhaps limited by my own perception.

Intermittently, very soft and deep pops punctuated the soundscape.

The sound’s presence fluctuated with the aurora’s movements. It ceased when the single belt split back into three. Moving my head did not alter the sound’s characteristics.

I was initially hesitant to share this experience with others. At the time, a project at SGO was collecting reports of auroral sounds, so I submitted mine. Later that night, I created a reproduction of what I heard – this piece is a refined, modern version of that.

I later came across the Frey effect (microwave auditory effect), which aligns with my experience but does not contradict my initial impression that the northern lights sound was directly induced.

The accompanying image is from Pixabay.

Categories
Film

Sound Design and Music for an Experimental Animation

Fusion at Flash Vallisaari - Photo: Lauri Tuomiranta
Fusion at Flash Vallisaari – Photo: Lauri Tuomiranta

Fusion is a collaboration with Tuomas Tuomiranta, who created the animation using Processing. Real-time data from the animation was sent to Max via OSC, where I generated the sound using that data. I produced several audio interpretations and composed the final sound design from these renders to match and enhance the animation’s dynamic flow.

The foundation of the soundtrack is derived from the actual colors and their frequencies, translated directly into sound. Additionally, the evolving properties of the animation elements were used to modulate and shape the audio, creating a seamless integration between image and sound.

Fusion Max patch
Fusion Max patch

Shortly after our collaboration began, an opportunity arose to exhibit the piece. Fusion premiered at Flash Vallisaari on September 21, 2018.

Categories
Film

Original Music and Sound Design for an Experimental Short Film

The visuals of the NAPOLI film were translated into sound, forming the foundation for both the musical composition and sound design. A poem recited by lead actor Pasquale se Fabbio was converted into musical notation and used as the basis for the main melody.

Seppo Renvall is a pioneer in Finnish experimental film. He works mainly with film and video, but hid artistic output also includes photography, installations and happenings. His films are characterised by an abstract imagery in black and white and a non-narrative structure that often focuses on the apparently commonplace and everyday.

I consider myself fortunate to have collaborated with him on the film, which premiered on May 11, 2017.

Categories
Art

Sonification of a Tree – Requiem for the Tree of the Glass Palace

In downtown Helsinki, there’s a place called Lasipalatsin aukio (Glass Palace Square), slated for renovation along with the surrounding area. At the center of the square stands a tree that is set to be cut down. In response, a group of artists created works dedicated to the tree — I was invited to contribute as well.

For my piece, I photographed the tree and used the images as input for a generative sound process. The photo is scanned from left to right, with the light areas providing data for a set of oscillators, waveforms, and filters. The resulting sound composition is taken from one full scan pass.

Categories
Sound

Sound Editing and Mixing for a Promotional Video

Mixed and edited dialogue for a promotional video showcasing Perdition’s Mouth, a fantasy-themed board game. The audio work focused on enhancing clarity.